Recomand cu căldură acest videoclip de 1 minut. Rezolvă problema tokenomics de astăzi. @delabs_james o numește ROTS (return on token spend). Dacă utilitatea unui token nu aduce cel puțin la fel de multe venituri pe cât emite, atunci ești practic condamnat. Nicio cantitate de chiuvete sau încuietori nu o va salva. Câteva exemple notabile: - @berachain: PoL a legat securitatea de LP-uri, dar un volant care urmărește randamentul s-a inversat: emisiile frontale + exodul de lichiditate au $BERA dus-întors de la 9 USD la <1,7 USD - @CurveFinance: veCRV a blocat >50% din aprovizionare și a aliniat LP-urile cu taxele, dar CRV încă urmărește veniturile din protocol - @AerodromeFi: ve(3,3) pe @base bootstrap >1 miliard de dolari TVL în săptămâni; acum emisiile depășesc volumul organic - @boopdotfun: a scos întregul manual de la împărțirea taxelor, airdrop-uri, recompense KOL la clasamentele cult, dar activitatea a scăzut cu 90% într-o săptămână. Tokenomics nu este inutil, doar supraevaluat. Produsul solid cu tokenomics de vanilie bate un produs slab cu unul complex. Construiți ceva pentru care oamenii vor plăti, găsiți pmf, apoi împărtășiți valoarea cu ei.
💜 Wecryptotogether (Ø,G)🐙✳️
💜 Wecryptotogether (Ø,G)🐙✳️9 iul., 13:32
🔥 Use it as a new indicator: ROTS James (@delabs_james ) l Former CEO of NEXON said about Sustainability of WEB3 Game & Tokenomics. He said that no matter how excellent the tokenomics may be, a project cannot be sustainable if it cannot generate revenue in proportion to the actual utility of the token. This insight was based on the traditional marketing concept of ROAS (Return on Advertising Spend), which measures revenue per advertising cost. 📂 How about Delabs(@delabsOfficial ) Delabs went through a process to find the game genre that best fits Web3. AAA-style and @delabsRRS had too many requirements and high barriers, making them not 100% suitable. GCB(@GIGACHADBAT ). casual game, created a large user base through simple gameplay, but it was difficult to integrate Web3 elements. Midcore game BSX(@BoxingStarX ), on the other hand, combined simple gameplay with the acquisition of collectibles through achievements and quest progression, which successfully drove player immersion and sustained engagement. Through this approach, Delabs generated $1.2M in revenue within just three months. This is a figure suitable for building a sustainable economy based on ROTS. Furthermore, Delabs is launching a game utilizing the major IP Ragnarok alongside its TGE. By leveraging AI technology to shorten publishing timelines, Delabs aims to release many profitable games in a short period, continuously working to maintain ROTS. Having achieved legendary accomplishments in Web2, he believes that now is the perfect timing for Web3 and gaming to truly thrive and at the center of it all is Delabs.
4,41K