Here is a dev update on $sploot This week: We’re working on launching server 1 This will be the first time we will show the public in real time the algorithm running on a game livestream with clipping. Next week: We will be debugging based on server 1 test and setting up stripe single payments. We will begin taking funds from our waitlisted customers who will get priority rollout. Week3: We’re creating a “smart router” This is an in house system that is calculating and switching between streams in real time to find best clips. What makes our tech novel (aside from no downloads needed) is that we’re capturing everything in real time. With software like opus, it’s capturing attention data based on a block of defined media like a podcast clip fed into the machine With Sploot AI, our algorithm is built for real time information. That means there’s no end point to the media and the algorithm is more complex. There are 10 other companies that can do defined state media. Very very few can do what we’re building. This has taken us 9 months, and my own capital to create. But doing so will create a new dexscreener for live attention markets. We’re focused on gaming streams first, then we’re exploring how our algorithm will work for non gaming streams such as irl content. We’re already putting those plans into place.
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