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meta fades when it stops being profitable
when users see that the roi isn't worth the effort/resources spent, they quit or move elsewhere
even worse when the protocols itself cut them off
thinking kaito next update here...
implementing a yap threshold might sound fair in theory but last it was published, only 3% of its users have yaps (any amount)
sure the number has grown...
so let's say if 90% of your users can't participate/qualify for rewards, how long before they bounce?
not everyone is gonna sit and watch the minority make bank, they'll abandon it and move elsewhere (remember loudio) in search of better odds
it's why I think implementing that might be su!cid@l
just observing btw, gm fam
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