i learned my craft in solitude. just me, an offline illustrator file, and 99 bad ideas no one saw. I was ashamed of my process, but I needed that quiet to experiment + fail safely, before sharing design concepts with my boss. juniors today are in live Figma w/ 10 eyes watching. no space to be messy or try out that dumb idea. that matters.
I Am a Software Girl
I Am a Software Girl9.7. klo 21.21
What’s one thing you learned on the job early in your design career that you don’t think juniors today are getting and why does that matter?
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