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L3E7
- World's First 3D LBS (Location-Based Service) Game
- Cloning the Whole Earth into a Cyberpunk Metaverse
- Your IRL Adventure Awaits
L3E7 recently completed a Web2 user acquisition test in North America. While we saw promising traction and retention performance, there’s still plenty of room for optimization.
Over 7,000 players participated in this round (including both Web2 and Web3 users). We’re grateful for the valuable feedback from our core community and the recognition and suggestions from several industry veterans. These insights have directly shaped the direction of our next version.
Here’s a quick look at what we’re currently improving:
1️⃣ Core Performance
This was our first large-scale mobile test. We experienced some issues early on with lag and network instability, but we’ve since optimized performance across devices. Many players noted clear improvements by the latter stages of the test.
2️⃣ New Player Onboarding + Exploration
Players told us that the “Territory Control” gameplay was deep and engaging in the mid/late game, but the early phase was a bit difficult to understand. We’re now redesigning the onboarding experience and introducing a GPS “Dark Zone” mechanic to encourage familiar and far-area exploration — especially to help Web2 newcomers ease into the world.
3️⃣ Combat Improvements
We’re iterating on combat systems to make battles more fun, strategic, and accessible. Updates include improvements to auto-combat, co-op hunting, and round-based play.
4️⃣ UI/UX Enhancements
We’re working on smoother interactions for systems like exclusive weapons, and improving the overall usability of core gameplay UIs.
5️⃣ iOS Support
Yes — iOS players will be able to join in the next round! Data will be fully cross-platform and synced.
We also want to thank the community for being vocal and honest — especially around the Pet System, which many expressed concerns about. We're taking this feedback seriously and are exploring a full redesign. In the future, we also plan to introduce Guild-based city zone PvP features to make the world feel even more alive.
This test also highlighted areas for improvement in our ad creatives and conversion rates in North America. Once the above gameplay modules are improved, we’ll launch our next Web2 user acquisition campaign in Japan, focusing on localized creatives and retention performance.
We’ve already partnered with a professional Japanese team to ensure high-quality translations and market fit.
At L3E7, we believe true Web3 success is built on solid Web2 foundations. We don’t fake data. We don’t buy fake users. We optimize based on real feedback and real players — and we’re building this game the right way.
(the attached image is just a concept render — it shows part of the optimized character creation screen. The final version will feature a dynamic background, and some of the copy and design details are still being refined.)

3,33K
L3E7 kirjasi uudelleen
Next COOK : @L3E7_Official .🍽️
TL;DR
• @Mantle_Official is an underrated blockchain supporting great Web3 games—why isn’t it getting more attention?
• @HyperPlayGaming = the Web3 version of Epic Games / Steam
* Makes Web3 game onboarding super easy
• @L3E7_Official is actually fun
• Especially the female characters—they're really pretty
7,95K
L3E7 kirjasi uudelleen
⭐️Test Closure & Post-Test Server Announcement⭐️
Dear all,
Thank you for participating in this round of testing! Your enthusiasm and feedback have been a driving force behind our progress. As the test concludes, we’d like to extend our heartfelt thanks to @Mantle_Official , @HyperPlayGaming , @arbitrum , and @GooglePlay for their support. 🫡
Here’s what’s next:
- Server Closure & Reward Settlement
The server will be shut down on May 22nd at 9:00 PM (UTC+8) for a final data snapshot and reward calculation. All test-related rewards — including Stardust earnings and top-up refunds — will be based on this snapshot. Please plan your gameplay accordingly.
- Continuous Testing (No Rewards)
Starting May 23, the server will reopen in continuous testing mode (final shutdown date TBD). During this phase: No additional rewards will be issued. Stardust production will be disabled. Purchases are not recommended.
This phase is intended for analyzing Web2 user retention and conversion behaviors (e.g., 14-day retention, login funnels) and for ongoing testing, optimization, and system balancing.
This test attracted a significant number of Web2 and Web3 players, providing invaluable data and insights for our team. We’re deeply grateful to everyone who participated, submitted feedback, and helped shape the future of L3E7. We’ll continue to improve and iterate — and we welcome your continued support in the journey ahead.
With gratitude,
L3E7 Team

865
🚀 Closed Beta Test II is now live!
📖 Test Guide:
🎯 Gameplay Guide:
📝 Submit Your Feedback:

L3E715.5.2025
Closed Beta Test II
🎁 Prize: 50,000 MNT & Stardust
⏳ Duration: May 15, 9:00 PM — May 22, 9:00 PM (UTC+8)
🖥️ Devices Supported: Android, Windows, Mac
Download the game now:
For full details, check out our latest test guide. 👇
4,12K
Quick update on the L3E7 map visuals 👇
L3E7 now features two different map versions:
1. Full 3D Version
As seen in previous game tests, every building on the map is rendered in full 3D — creating a highly immersive experience. However, this version demands higher-end (and more expensive) PC and mobile hardware.
2. Lighter Version
- Optimized for performance: we’ve removed repetitive open-world buildings while keeping iconic landmarks like the Statue of Liberty.
- Improved gameplay clarity: enhanced road markings and overall readability, making it feel more like classic LBS games rather than RPG games.
- Broader accessibility: supports a wider range of devices and significantly lowers user acquisition costs.
We’ve already collected Web2 UA data (conversion, acquisition, and cost metrics) on the Full 3D version. As one of the few Web3 gaming projects backed by Web2 publishers, our publishing partners recommended testing the Lighter Version in this round to directly compare conversion rates between the two.
L3E7 is all about building the best map-native game in public — and your feedback plays a huge role in shaping that journey!


4,61K
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