Trendaavat aiheet
#
Bonk Eco continues to show strength amid $USELESS rally
#
Pump.fun to raise $1B token sale, traders speculating on airdrop
#
Boop.Fun leading the way with a new launchpad on Solana.
people don’t have a problem with utility tokens. they have a problem with extraction schemes that are dressed up as utility tokens.
why do teams and investors need allocation into a game utility token? games involving a liquid utility token are hard enough to design, and their existential challenge is attracting new liquidity, so how does it even work when insiders are actively incentivized to sell into and drain the utility token's liquidity? seems like the worst misalignment of incentives I can imagine between a game designer/builder and players.
if utility tokens are meant to be utility for the games, and not a "speculative asset class", why is offchain exchange volume of these “utility tokens” 10000x bigger than the onchain volume of tokens being used in game? also, why not use ERC20-C / Apptokens?
if you’re building a 2021-style ponzi where people aping into the token on CEX is part of the gameplay, why do you even need the game? people buying the token to speculate wouldn’t be playing the game anyway. also, why does the game need to be fun? the fun is already in the speculation, just buy memecoins.

16.7. klo 17.55
I keep seeing alot of FUD around utility tokens in games, and I feel like people are missing the point. Utility tokens in games are meant to be utility for those gamers. They're not supposed to be a speculative asset class for people taking a break from trading in the markets. The measure of success of the token is it's long term utility - it's ability to strengthen engagement, retention, and even help grow the user base. It's not designed to give you a massive financial return - if it does, that's a byproduct of the engagement, retention, and growing user base, but it's not the point. If you don't have the fundamental product metrics, the token will reflect this as well.
P.S.A. - the vast majority of gaming tokens that have lost value are not scams. They're victims of market conditions, poor tokenomic design, or a lack of customer interest in the core product offering. Just because the price doesn't go up doesn't mean it's a scam. (and yes, scams do exist, but not nearly as often as the timeline may have you believe)
12,25K
Johtavat
Rankkaus
Suosikit